Summon Night: A Swordcraft Story Review
Date: Nov 11th, 2006 7:54:03 pm - Subscribe
Mood: ambitious
Video Games: Review


Summon Night: A Swordcraft Story is a good RPG that uses a basic world system that is based on a tournament for the position of Craftlord, a high position in the City of Swords. The tournament required the materials found in a labyrinth found beneath the city itself, which are used to make weapons. Also being part of the Silver Guild the main character is sent off on some trips to the outside world. This is a good story where you continue the legacy of your father the former Craftlord.
The characters are somewhat good, thought they can be a little unbelievable at times. There is a good system that is in place for the character connections. After every sequence of events in the game, the character is prompted to choose a place to go in the city, and certain character are at those spots. When a spot is chosen the character has a scene with whoever is at the spot they chose. These scenes determine who is with the character in the final scene. Also these scenes reveal the stories of what happened during the former Craftlords time, and some of the characters pasts.
The gameplay in this game is good in combat. In combat it is a sidescrolling battle with whatever weapon you have equiped and what ever Guardian Beast you have chosen. There are two bars in the combat screen. A health bar and a durability bar. When either of the bars are out the battle is lost. The health bar drains as the player is hit, and the durability bar drains as the player blocks or attacks. The Guardian Beast is basically magic, which can have four spells or items equipped. The five types of weapons are the sword, axe, spear, knuckle, and drill. The sword is the basic all around good weapon. The axe is a good powerful weapon, but it is slow. The spear is a long range stabbing weapon. The knuckles are fast short ranged. The drill is a short ranged weapon that is best used to break your opponents weapon. The weapons system in this game is excellent. As you play the game you collect materials and plans for weapons. When you return to your workshop you can make the materials into weapons. The map is just walking around the city and labyrinth which is nothing special. The potential for a good game is in the combat and weapon system. Over all this is a good game and is fun to play when on the go. I give this game 4 stars




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Bleach: Heat of Soul 3 Review
Date: Nov 11th, 2006 7:20:16 pm - Subscribe
Mood: rushing
Video Games: Review


Bleach Heat of Soul 3 is a good fighting game for the PSP. It features all the characters from the bleach anime seires up to the end of the Soul Soceity saga. In story mode the game follows the story of the anime show with important battles. There isn't really a story to it other than that.
The characters are good and many with many seperate powers including some characters who haven't appeared in the anime show yet.
The gameplay in this is good and creative. It uses each characters weapon to its maximun and also the competitive reiatsu guage. This is a good game though there isn't much to tell about it. I give this game 4 and a half stars




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Final Fantasy XII Review
Date: Nov 11th, 2006 7:08:31 pm - Subscribe
Mood: excited
Video Games: Review


Final Fantasy XII is the brand new edition to the longest running RPG series Final Fantasy. It features two orphan in a doomed country, a missing princess, a traitor captain, and two sky pirates. It is a good storyline with great transitions from one place to another. It has well placed events that slowly depict the story.
The characters are well made and have quirky connections with eachother. The main character is Vaan, an orphan in the city of Rabanastre in Dalmasca. He dedicates himself to "reclaiming Dalmascan property" from the invading Archadians. He eventually gets in over his head and is swept up into a fast paced adventure all over the world. Overall the characters are decent but not great.
The gameplay in this game is a little different that other games. It retains the same characteristics of previous Final Fantasy games, but adds the gambit. The gambit is an AI that is set by the player. The cause and effect of the gambits can be interchanged as the player sees fit. This game also has no random encounters, and instead uses a style of game that has all the enemies on the map when you enter. I give this game 5 stars.




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Tales of the Abyss Review
Date: Nov 3rd, 2006 5:13:49 pm - Subscribe
Mood: alienated
Video Games: Review



Tales of the Abyss is good continuation of the long running Tales RPG seires.
It has a good flowing storyline that pulls the player into their world. The downside of the story is that it does not always make the next destination clear and leaves little room for discovering side quests, which I am glad to say that there are alot of.
Also this game has a good supply of interesting characters. The characters are implemented in a feasable manner that doesn't seem to be obviously. Also the characters are all connected in their own subtle ways and in the same way thier own personal enimies are too.
The gameplay in this game is what you would expect from an RPG on the world map. You run from place to place on the world map and enter cities and dungeons. There are also vehicles that let you travel on the water or in the air. The game play in combat is good but it is almost the same as a previous game Tales of Symphonia. There are some changes however. By standing in glowing rings and useing skills called artes the technique can change based on the glowing ring called a Field of Fonons.
This is a good game and I recommend it to any and all RPG fans. I give this game 4 and a half stars.




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